Tag: house rules

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  • House Rules

    h2. House Rules Summary Following time-honoured RPG tradition, we take the rules that someone else has published so we don't have to and immediately begin messing around with them anyway. This page lists the various ways in which we have decided to do …

  • Fatigue (Condition)

    The new Chronicles of Darkness book doesn't seem to cover fatigue, so I have created a new Condition adapted from the old rules: Almost anyone can go without sleep for 24 hours (supposedly, claims the book), but after that it becomes difficult for …

  • Conditions

    * [[Drunk (Condition) | Drunk]]: Your character gains bonuses to all social *skills* and penalties to all other rolls while drunk. Modifiers increase the drunker you get. * [[Fatigue (Condition) | Fatigue]]: For every 6 hours of sleep deprivation, roll …

  • Research Rolls

    In order to avoid campaigns devolving into a series of nonstop research rolls, we have ruled that research rolls work as follows: h3. One-shot rolls Your character's research methodology is disorganized or slapdash. You get answers relatively …

  • One-handed (Condition)

    h3. Condition: One-Handed (Persistent) Whether due to injury or disease, your character is unable to use one arm. Perhaps she suffers from a degenerative disease that interferes with her mobility, or perhaps she got in an accident that resulted in her …